My name is ๐๐ฑ๐ฟ๐ถ๐ฎ๐ป ๐๐๐ก ๐ฆ๐จ๐ก ๐๐จ๐, Senior Modeler.
Graduated from ๐๐ฆ๐ ๐ Toulouse in 2013, I worked during two years at ๐ฃ๐ผ๐๐ ๐ฃ๐ฎ๐ป๐ถ๐ฐ in Amsterdam as a CG Generalist.
After this experience, I've decided to move to London to specialized myself in modeling. I've mainly worked at ๐ฃ๐ฎ๐๐๐ถ๐ผ๐ป ๐ฃ๐ถ๐ฐ๐๐๐ฟ๐ฒ๐ as a Modeler / Generalist for 17 months.
Curious to try something different, I did a contract as a Modeler at ๐๐ฒ๐น๐น๐๐ณ๐ถ๐๐ต ๐ฃ๐ถ๐ฐ๐๐๐ฟ๐ฒ๐ for the Dreamworks short movie ' How To Train Your Dragon: Homecoming '.
After this experience, I was on contract at ๐๐น๐ฒ๐ฐ๐๐ฟ๐ถ๐ฐ ๐ง๐ต๐ฒ๐ฎ๐๐ฟ๐ฒ ๐๐ผ๐น๐น๐ฒ๐ฐ๐๐ถ๐๐ฒ as a Modeler during ten months on several projects for Skoda, Ikea or Apple.
I've also worked at ๐๐น๐๐ฒ ๐ญ๐ผ๐ผ for more than one year as a ๐ฆ๐ฒ๐ป๐ถ๐ผ๐ฟ ๐๐ป๐๐ถ๐ฟ๐ผ๐ป๐บ๐ฒ๐ป๐ ๐ ๐ผ๐ฑ๐ฒ๐น๐ฒ๐ฟ in order to learn new skills.
I am currently working at ๐๐ถ๐ป๐ฒ๐๐ถ๐๐ฒ ๐ ๐ผ๐ป๐๐ฟ๐ฒ๐ฎ๐น since November 2021.
What I like in my daily job is to have creative but also technical tasks. I know how time can be important in this field, it's why I constantly evaluate how much time I need to achieve a request.
When I'm working on a project, I like to be organized and move forward step by step. One of my biggest personal project (APU from Matrix) taught me how to boost my productivity, by giving me challenges day after day and stay focused.
I constantly work to improve my skills, learn new techniques and update myself on the latest tools.
Since I'm in this industry what I mainly like is to ๐๐ผ๐ฟ๐ธ ๐ถ๐ป ๐ฎ ๐๐ฒ๐ฎ๐บ, ๐๐ต๐ฎ๐ฟ๐ฒ ๐ผ๐๐ฟ ๐ธ๐ป๐ผ๐๐น๐ฒ๐ฑ๐ด๐ฒ ๐ฎ๐ป๐ฑ ๐ฎ๐ฐ๐ฐ๐ผ๐บ๐ฝ๐น๐ถ๐๐ต ๐ฒ๐ฎ๐ฐ๐ต ๐ด๐ผ๐ฎ๐น ๐๐ผ๐ด๐ฒ๐๐ต๐ฒ๐ฟ.
Born on an island, I like to travel and discover new horizons. Adaptable, I'm not attached to a specific area and I'm always looking forward for new experiences. Curious by nature, I am open to any kind of new projects.
I am currently working as part of the core Modeling team for props and environment.
One of my favorite task is to model vehicules and found creative ways to interprete the design. I am now in charge with two of my coworker of the Quality Check of the assets in order to approve them before the texturing process.
I've worked on an animated serie and I am now working on an animated movie.
๐๐ถ๐๐ป๐ฒ๐+ | ๐๐๐ฎฬ๐ท๐ (๐จ๐ป๐ฟ๐ฒ๐น๐ฒ๐ฎ๐๐ฒ๐ฑ)
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ค๐ถ๐ญ๐ฑ๐ต๐ช๐ฏ๐จ
๐ก๐ฒ๐๐ณ๐น๐ถ๐
| ๐๐ป๐ถ๐บ๐ฎ๐น ๐๐ฎ๐ฟ๐บ (๐จ๐ป๐ฟ๐ฒ๐น๐ฒ๐ฎ๐๐ฒ๐ฑ)
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ค๐ถ๐ญ๐ฑ๐ต๐ช๐ฏ๐จ
Helped the Modeling team for the environment of the show. Using Maya and Zbrush for an animated serie.
๐ก๐ฒ๐๐ณ๐น๐ถ๐
| ๐ช๐ฒ๐ฟ๐ฒ๐๐ผ๐ฟ๐น๐ฑ (๐จ๐ป๐ฟ๐ฒ๐น๐ฒ๐ฎ๐๐ฒ๐ฑ)
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ค๐ถ๐ญ๐ฑ๐ต๐ช๐ฏ๐จ
Worked with the CG team in order to model props and environment. Using Maya for a game trailer.
๐๐ผ๐ผ๐๐ฎ๐ต ๐๐ฎ๐ | ๐๐ฟ๐ฒ๐ฒ ๐๐ถ๐ฟ๐ฒ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
Worked as part of the core Modeling team for the assets and environment. The main challenge was to build a big city with a small team so most of the props was modular and easy to reuse. Using Maya, Substance Painter and Photoshop for an animated preschool serie.
๐ก๐ฒ๐๐ณ๐น๐ถ๐
| ๐๐ถ๐ด ๐ง๐ฟ๐ฒ๐ฒ ๐๐ถ๐๐
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ฆ๐น๐ต๐ถ๐ณ๐ช๐ฏ๐จ
Worked with the CG team for assets creation as a Modeller. Using Maya, Zbrush, Houdini, Mari, Substance Painter and Photoshop for high-profile adverts.
๐๐ธ๐ฒ๐ฎ | ๐ฆ๐ถ๐น๐ฒ๐ป๐ฐ๐ฒ ๐ง๐ต๐ฒ ๐๐ฟ๐ถ๐๐ถ๐ฐ๐
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ฆ๐น๐ต๐ถ๐ณ๐ช๐ฏ๐จ
๐๐ฝ๐ฝ๐น๐ฒ | ๐ง๐ต๐ถ๐ ๐ช๐ฎ๐๐ฐ๐ต ๐ง๐ฒ๐น๐น๐ ๐ง๐ถ๐บ๐ฒ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
๐ฆ๐ผ๐๐๐ต ๐ช๐ฒ๐๐๐ฒ๐ฟ๐ป ๐ฅ๐ฎ๐ถ๐น๐๐ฎ๐ | ๐๐ฟ๐ฒ๐ฎ๐ ๐๐ฎ๐๐ ๐ก๐ฒ๐๐ฒ๐ฟ ๐๐ฒ๐ฎ๐๐ฒ ๐ฌ๐ผ๐
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ค๐ถ๐ญ๐ฑ๐ต๐ช๐ฏ๐จ
๐๐พ๐๐ฎ๐ณ๐ฟ๐ฒ๐๐ต
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ฆ๐น๐ต๐ถ๐ณ๐ช๐ฏ๐จ, ๐๐ฐ๐ฐ๐ฌ๐ฅ๐ฆ๐ท
๐๐ผ๐ฐ๐ฎ-๐๐ผ๐น๐ฎ | ๐ง๐ผ๐ป๐ด๐๐ฒ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ ๐ง๐ช๐น
๐๐๐ฑ๐ฎ | ๐ง๐ต๐ฒ ๐๐ต๐ฎ๐๐ฒ
๐๐ฆ๐ต๐ฐ๐ฑ๐ฐ๐ญ๐ฐ๐จ๐บ
๐ฆ๐ผ๐ป๐ ๐๐ฟ๐ฎ๐๐ถ๐ฎ | ๐ช๐ฎ๐๐ฒ๐ฟ๐ณ๐ฎ๐น๐น
๐๐ค๐ถ๐ญ๐ฑ๐ต๐ช๐ฏ๐จ
๐ฉ๐ถ๐ฟ๐ด๐ถ๐ป ๐ง๐ฟ๐ฎ๐ถ๐ป๐ | ๐ฉ๐ฒ๐ฟ๐ ๐๐ฎ๐๐ ๐๐ต๐ฎ๐ถ๐ฟ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
๐ฉ๐ถ๐๐ฎ ๐ซ ๐๐๐๐ ๐๐ผ๐บ๐ฒ๐ป'๐ ๐ช๐ผ๐ฟ๐น๐ฑ ๐๐๐ฝ | ๐ข๐ป๐ฒ ๐ ๐ผ๐บ๐ฒ๐ป๐
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
๐ฆ๐ถ๐
๐ | ๐๐๐ ๐๐ผ๐ฒ๐ ๐๐ ๐๐ผ ๐ง๐ต๐ถ๐
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ ๐ธ๐ช๐ต๐ฉ ๐๐ข๐ณ๐ท๐ฆ๐ญ๐ฐ๐ถ๐ด ๐๐ฆ๐ด๐ช๐จ๐ฏ๐ฆ๐ณ
๐ฆ๐ธ๐ผ๐ฑ๐ฎ | ๐ ๐๐ผ๐๐๐ฎ ๐๐ฒ ๐ ๐ฒ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
๐๐ผ๐ฟ๐ฑ ๐ง๐ฟ๐ฎ๐ป๐๐ถ๐ | ๐๐ฎ๐ฐ๐ธ๐ฏ๐ผ๐ป๐ฒ ๐ผ๐ณ ๐๐ฟ๐ถ๐๐ฎ๐ถ๐ป
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
๐๐๐ | ๐ง๐ต๐ฒ ๐ง๐ผ๐๐ฟ ๐๐ฒ๐ณ๐ผ๐ฟ๐ฒ ๐ง๐ต๐ฒ ๐ง๐ผ๐๐ฟ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
Worked as part of the core Modeling team for the assets and environment. Using Maya for the Dreamworks season special short movie ' How to Train Your Dragon: Homecoming '.
๐๐ผ๐ ๐๐ผ ๐ง๐ฟ๐ฎ๐ถ๐ป ๐ฌ๐ผ๐๐ฟ ๐๐ฟ๐ฎ๐ด๐ผ๐ป | ๐๐ผ๐บ๐ฒ๐ฐ๐ผ๐บ๐ถ๐ป๐ด
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
Worked with the CG team for assets creation as a Modeler. I've helped with texturing and scan cleaning for Migros. Using Maya, Zbrush, Mari, Substance Painter and Photoshop for high-profile adverts.
๐๐ป๐๐๐ถ๐ | ๐ ๐ฃ๐ฟ๐ผ๐๐ฝ๐ฒ๐ฟ๐ถ๐๐ ๐ฆ๐๐ผ๐ฟ๐
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
๐๐ป๐๐๐ถ๐ | ๐ฃ๐ผ๐๐ฒ๐ฟ ๐ผ๐ณ ๐๐ถ๐ฎ๐ป๐๐
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
๐๐ป๐๐๐ถ๐ | ๐ ๐๐ถ๐ฎ๐ป๐ ๐ ๐ถ๐๐๐ถ๐ผ๐ป
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
๐ ๐ถ๐ด๐ฟ๐ผ๐ | ๐๐ถ๐ป๐ป'๐ ๐ฃ๐ฎ๐ฟ๐ฒ๐ป๐๐
๐๐ฆ๐น๐ต๐ถ๐ณ๐ช๐ฏ๐จ, ๐๐ค๐ถ๐ญ๐ฑ๐ต๐ช๐ฏ๐จ
Worked with the CG team for assets creation as a Modeler. Using Maya, Zbrush and Photoshop for high-profile adverts and a game trailer.
๐ ๐๐ผ๐ ๐ฆ๐๐ผ๐ฟ๐ | ๐๐ผ๐ ๐ฎ๐ป๐ฑ ๐๐ฒ๐ฟ๐ผ๐ป
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ค๐ถ๐ญ๐ฑ๐ต๐ช๐ฏ๐จ
๐๐ป๐๐๐ถ๐ | ๐ ๐๐ถ๐ฎ๐ป๐ ๐ฆ๐๐ผ๐ฟ๐
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
๐๐ฒ๐ฎ๐ด๐๐ฒ ๐ผ๐ณ ๐๐ฒ๐ด๐ฒ๐ป๐ฑ๐ | ๐๐ฒ๐ด๐ฒ๐ป๐ฑ๐ ๐ก๐ฒ๐๐ฒ๐ฟ ๐๐ถ๐ฒ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ค๐ถ๐ญ๐ฑ๐ต๐ช๐ฏ๐จ, ๐๐ฆ๐น๐ต๐ถ๐ณ๐ช๐ฏ๐จ
Worked with the CG team for assets creation as a Modeler. Using Maya for high-profile adverts.
๐๐ฎ๐บ๐ฒ๐ ๐ช๐ฒ๐น๐น๐ฏ๐ฒ๐น๐ผ๐๐ฒ๐ฑ | ๐ ๐ฒ๐ด๐ฎ ๐๐ถ๐๐
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ
I was in charge of creating 3D assets mainly as a Generalist. From the storyboarding to the compositing, they offered me the chance to work on almost all the steps a classic CG Production. Using Maya, 3DS Max, Photoshop and Nuke for high-profile adverts and in-house short movie.
๐๐ผ๐๐ ๐๐ผ๐ | ๐&๐ ๐๐ถ๐น๐บ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ข๐บ๐ฐ๐ถ๐ต, ๐๐ฐ๐ฎ๐ฑ๐ฐ๐ด๐ช๐ต๐ช๐ฏ๐จ
๐ ๐ถ๐ฑ ๐๐ถ๐ฟ | ๐ฃ๐ถ๐๐ฐ๐ต
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ข๐บ๐ฐ๐ถ๐ต
๐๐ฒ๐น๐น | ๐๐ฒ๐ฎ๐น๐๐ต/๐๐ฑ๐๐ฐ๐ฎ๐๐ถ๐ผ๐ป/๐๐ฟ๐ฒ๐ฎ๐๐ถ๐๐ฒ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ฐ๐ฎ๐ฑ๐ฐ๐ด๐ช๐ต๐ช๐ฏ๐จ
๐๐๐ถ๐ฐ๐ | ๐ฏ๐ฒ๐ฌ ๐ฃ๐ฟ๐ผ๐๐ฒ๐ฐ๐๐ถ๐ผ๐ป
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ฆ๐น๐ต๐ถ๐ณ๐ช๐ฏ๐จ, ๐๐ฐ๐ฎ๐ฑ๐ฐ๐ด๐ช๐ต๐ช๐ฏ๐จ
๐๐๐ถ๐ฐ๐ | ๐๐น๐๐๐ฒ๐๐ผ๐ฎ๐บ ๐๐๐ป๐ฎ๐๐น๐๐๐ฒ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ฆ๐น๐ต๐ถ๐ณ๐ช๐ฏ๐จ, ๐๐ข๐ต๐ต๐ฆ ๐๐ข๐ช๐ฏ๐ต๐ช๐ฏ๐จ, ๐๐ฐ๐ฎ๐ฑ๐ฐ๐ด๐ช๐ต๐ช๐ฏ๐จ
๐๐๐ถ๐ฐ๐ | ๐ ๐ฒ๐๐ฎ๐ฅ๐๐ป
๐๐ฆ๐น๐ต๐ถ๐ณ๐ช๐ฏ๐จ, ๐๐ฐ๐ฎ๐ฑ๐ฐ๐ด๐ช๐ต๐ช๐ฏ๐จ
๐๐ณ๐๐ฒ๐น๐ถ๐ป๐ด | ๐ฃ๐ฟ๐ผ๐ท๐ฒ๐ฐ๐๐ถ๐ผ๐ป๐
๐๐ญ๐ฐ๐ต๐ฉ ๐ด๐ช๐ฎ๐ถ๐ญ๐ข๐ต๐ช๐ฐ๐ฏ
๐๐ถ๐๐ป๐ฒ๐ | ๐ฆ๐ผ๐ ๐๐๐ป๐ฎ
๐๐ข๐ค๐ฌ๐จ๐ณ๐ฐ๐ถ๐ฏ๐ฅ ๐๐ณ๐ต๐ช๐ด๐ต
Mickey Did It was an advertising company and my first work experience. We was a small team of CG Artists so it was essential to trust and rely on each other, I've discovered how working together in synergy can be powerful.
๐ฃ๐ฎ๐ฟ๐ฐ๐ฒ๐น ๐๐ป๐๐ฒ๐ฟ๐ป๐ฎ๐๐ถ๐ผ๐ป๐ฎ๐น
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ฏ๐ช๐ฎ๐ข๐ต๐ช๐ฐ๐ฏ
๐ฃ๐ฎ๐น๐บ ๐ฆ๐ฝ๐ฟ๐ถ๐ป๐ด๐
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ฆ๐น๐ต๐ถ๐ณ๐ช๐ฏ๐จ, ๐๐ข๐ฎ๐ฆ๐ณ๐ข ๐๐ข๐ฑ๐ฑ๐ช๐ฏ๐จ, ๐๐ฐ๐ฎ๐ฑ๐ฐ๐ด๐ช๐ต๐ช๐ฏ๐จ
๐๐ฎ๐๐ฟ๐ฎ ๐๐ฎ๐ถ๐ป๐ฒ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ญ๐ฐ๐ต๐ฉ ๐๐ช๐ฎ๐ถ๐ญ๐ข๐ต๐ช๐ฐ๐ฏ
๐๐ฐ๐น๐ถ๐ฝ๐๐ฒ
๐๐ฐ๐ฅ๐ฆ๐ญ๐ช๐ฏ๐จ, ๐๐ฆ๐น๐ต๐ถ๐ณ๐ช๐ฏ๐จ, ๐๐ฐ๐ฐ๐ฌ๐ฅ๐ฆ๐ท
Grade: RNCP Level 7